Larissa Hjorth is a Distinguished Professor, creative practitioner, and digital ethnographer in the School of Media & Communication at RMIT University. Hjorth has two decades experience working in cross-cultural, interdisciplinary, collaborative projects exploring the social life (death and afterlife) of mobile media.
Since 2000, Hjorth has been researching the socio-cultural dimensions of mobile media in the Asia–Pacific region. Hjorth has published over 100 publications on the topic. Recent publications include Haunting Hands (with Cumiskey, 2017), Understanding Social Media (with Hinton, 2nd Edition, 2019), Creative Practice Ethnographies (with Harris, Jungnickel & Coombs, 2020) and Ambient Play (with Richardson, 2020).
Hjorth has occupied research leadership roles for a decade and is currently an Australian Research Council Future Fellow (2023-2027) exploring the cultural perceptions of grief in media as well as first CI on an Australian Council Research Linkage with ACMI and AGaMA on social digital museum futures.
Much of her participatory art projects seek to provide playful critical reflection on quotidian environment and media practices from climate change and Big Brother to what happens to our data after we die (#dataofthedead). Recent exhibitions include Model Citizen (RMIT Gallery, February 2019).
Digital Domesticity, Sustainability, and the Everyday examines the role of everyday life practices and homes as increasingly central hubs of digital engagement and smart infrastructure.
Creativity, Learning, Digital Arts, and Design positions research participants as ‘creative agents’ and authors of their own experience.
The research program examines the challenges and potentials of digital participation as this relates to access and inclusion, connectivity, networks and political activism, gig or micro work, and mobility and migration.
Digital games are one of the most significant media interfaces of contemporary life. Games today interweave with the social, economic, material, and political complexities of living in a digital age. But...
Screen Ecologies examines the relationship of media, art, and climate change in the Asia-Pacific region.
This book ethnographically explores how households are being understood, articulated and defined by digital media practices.
In Ambient Play, we examine how mobile gameplay fits into our day-to-day lives.
Drawing on ethnographic insights, this book seeks to take Minecraft seriously as a cultural practice and an interdisciplinary phenomenon.
Haunting Hands looks at the consequences of digital media's ubiquitous presence in our lives, in particular the representing, sharing, and remembering of loss.
This sharp, innovative book champions the rising significance of ethnographic research on the use of digital resources around the world.
September 15, 2022
Are you interested? Please let us know if you would like to participate in a ‘Mapping Moods for Future Cities’ workshop, an initiative to explore how the maps of our...
July 21, 2020
We may have been in lockdown, but that didn’t stop DERC researchers from launching several projects to study the pandemic.