Creativity, Learning, Digital Arts, and Design

Creativity, Learning, Digital Arts, and Design positions research participants as ‘creative agents’ and authors of their own experience.

This programme takes the question of research translation as a point of departure and creates experiences, artefacts, resources and texts through which participant’s stories, perspectives, desires and subjectivities are presented in affective and accessible ways.

Creativity, Learning, Digital Arts, and Design explores the potential of social practice and co-designed arts across a range of disciplinary spaces. Researchers explore issues relating to visibility, agency, voice, care, educational experience, screen and performance-based methods for progressive and transformational ethnographic research. 

This program places a strong emphasis on accessibility and social inclusion. Methods employed are designed to be inclusive, relevant in inter-cultural and cross-cultural contexts and ensure to facilitate distributed agency in ways that support and encourage participants. Research is both a vehicle for social change and a means of collaborative knowledge production.

2001/2002
3/4/5

Projects

Indigeneity, Identity and Survivance through ongoing Cultural Practices

This PhD project documents the ways in which Indigenous artists exercise self-determination in expressing identity through creative means.

CreaTures: Creative Practices for Transformational Futures

CreaTures is a three-year EU H2020 Transformations project (2020 - 2022) bringing together 11 European partners.

Mapping, Making and Mattering: Arts and Research-Activism for Addressing Sexual Harassment in Pre-Teen Peer Cultures

The research team will co-compose arts-based workshops for addressing and communicating experiences of sexual harassment.

Interfaith Childhoods

The Interfaith Childhoods project works with schools, communities and religious organizations to collect and share stories of everyday life.

Creativity in Education and Industry in Asia Pacific

This project examines the experiences of creative/cultural industries professionals as well as creative education scholars, across digital, technological, arts and science fields.