Revenge Pornography: The Implications for Law Reform project

The project empirically examines the prevalence, nature and impacts of image-based sexual abuse experienced by adults.

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Understanding algorithmic distribution in the Australian media industry

This project examines how the use of algorithms to distribute content on social media platforms is affecting the Australian news media sector.

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Talking Country

Working directly with traditional custodians, elders and young people, stories are recorded and layered over country allowing for deeply personal, immersive and experiential engagements with place.

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International Science and Evidence-based Education (ISEE)

This initiative will seek to develop a substantial document that offers the 193 UNESCO Member States an evidence-based assessment of education in order to cultivate human flourishing.

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Mapping, Making and Mattering: Arts and Research-Activism for Addressing Sexual Harassment in Pre-Teen Peer Cultures

The research team will co-compose arts-based workshops for addressing and communicating experiences of sexual harassment.

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Interfaith Childhoods

The Interfaith Childhoods project works with schools, communities and religious organizations to collect and share stories of everyday life.

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Cooperation through Code: The social outcomes of distributed ledger technologies

The research aims to provide empirical evidence of the outcomes of governance administered through decentralised platforms.

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Australian Television in the Smart TV Ecosystem

This project investigates the cultural impacts of smart TVs in Australia. A majority of Australian adults now use an internet-connected (smart) TV set or streaming device.

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Massive and Microscopic: Making sense of COVID-19

As the world grapples with the fallout from the pandemic of 2020, people everywhere struggle to deal with everyday challenges.

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Creativity in Education and Industry in Asia Pacific

This project examines the experiences of creative/cultural industries professionals as well as creative education scholars, across digital, technological, arts and science fields.

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